second edition
Updated by Daniel Sykes, 2013
Chapter 1 - Introduction
Chapter 2 - Processes & Threads
Chapter 3 - Concurrent Execution
Chapter 4 - Shared Objects & Interference
Chapter 5 - Monitors & Condition Synchronization
Chapter 6 - Deadlock
Chapter 7 - Safety & Liveness
Chapter 8 - Model-Based Design
Chapter 9 - Dynamic Systems
Chapter 10 - Message Passing
Chapter 11 - Concurrent Architecture
Chapter 12 - Timed Systems
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