CSci 658-01: Software Language Engineering
Python 3 Reflexive Metaprogramming
Chapter 3

H. Conrad Cunningham

4 May 2018

Copyright (C) 2018, H. Conrad Cunningham
Professor of Computer and Information Science
University of Mississippi
211 Weir Hall
P.O. Box 1848
University, MS 38677
(662) 915-5358

Note: This chapter adapts David Beazley’s debugly example presentation from his Python 3 Metaprogramming tutorial at PyCon’2013 [Beazley 2013a].

Advisory: The HTML version of this document requires use of a browser that supports the display of MathML. A good choice as of May 2018 is a recent version of Firefox from Mozilla.

3 Decorators and Metaclasses

In this chapter, we look at metaprogramming using Python decorators and metaclasses. To do so, we consider a simple tracing debugger case study, adapted from David Beazley’s debugly example from his metaprogramming tutorial [Beazley 2013a].

3.1 Basic Function-Level Debugging

3.1.1 Motivating example

Suppose we have a Python function add:

    def add(x, y):
        'Add x and y' 
        return x + y

A simple way we can approach debugging is to insert a print statement into the function to trace execution, as follows:

    def add(x, y):
        'Add x and y' 
        print('add')
        return x + y

However, suppose we need to debug several similar functions simultaneously. Following the above approach, we might have code similar to that in the example below.

    def add(x, y):
        'Add x and y' 
        print('add')
        return x + y

    def sub(x, y):
        'Subtract y from x' 
        print('sub')
        return x - y

    def mul(x, y):
        'Multiply x and y' 
        print('mul')
        return x * y

    def div(x, y):
        'Divide x by y' 
        print('div')
        return x / y

We insert basically the same code into every function.

This code is unpleasant because it violates the Abstraction Principle.

3.1.2 Abstraction Principle, staying DRY

The Abstraction Principle states, “Each significant piece of functionality in a program should be implemented in just one place in the source code.” [Pierce 2002, p. 339]. If similar functionality is needed in several places, then the common parts of the functionality should be separated from the variable parts.

The common parts become a new programming abstraction (e.g. a function, class, abstract data type, design pattern, etc.) and the variable parts become different ways in which the abstraction can be customized (e.g. its parameters).

The approach encourages reuse of both design and code. Perhaps more importantly, it can make it easier to keep the similar parts consistent as the program evolves.

Andy Hunt and Dave Thomas [Hunt 2000, pp. 26-33] articulate a more general software development principle Don’t Repeat Yourself, known by the acronym DRY.

In an interview [Venners 2003], Thomas states, “DRY says that every piece of system knowledge should have one authoritative, unambiguous representation. … A system’s knowledge is far broader than just its code. It refers to database schemas, test plans, the build system, even documentation.”

Our goal is to keep our Python 3 code DRY, not let it get WET (“Write Everything Twice” or “Wasting Everyone’s Time” or “We Enjoy Typing” [Wikipedia 2018a].)

3.1.3 Function decorators

To introduce an appropriate abstraction into the previous set of functions, we can use a Python 3 function decorator.

A function decorator is a higher-order function that takes a function as its argument, wraps another function around the argument, and returns the wrapper function.

The wrapper function has the same parameters and same return value as the function it wraps, except it does extra processing when it is called. That is, it “decorates” the original function.

Remember that Python 3 functions are objects. Python’s decorator function concept is thus a special case of the Decorator design pattern, one of the classic Gang of Four patterns for object-oriented programming [Gamma 1995]. The idea of this pattern is to wrap one object with another object, the decorator, that has the same interface but enhanced behavior. The decoration is usually done at runtime even in a statically typed language like Java.

TODO: Perhaps expand on the Decorator design pattern and give a diagram.

3.1.4 Constructing a debug decorator

In the motivating example above, we want to decorate a function like add(x,y) by wrapping it with another function that prints the function name add before doing the addition operation. The wrapped function can then take the place of the original add in the program.

Let’s construct an appropriate decorator in steps.

In general, suppose we want to decorate a function named func that takes some number of positional and/or keyword arguments. That is, the function has the general signature:

    func(*args, **kwargs)

Note: For more information on the above function calling syntax, see the discussion on Function Calling Conventions in Chapter 2.

In addition, suppose we want to print the content of the variable msg before we execute func.

As our first step, we define function wrapper as follows:

    def wrapper(*args, **kwargs): 
        print(msg) 
        return func(*args, **kwargs)

As our second step, we define a decorator function debug that takes a function func as its argument, sets local variable msg to func’s name, and then creates and returns the function wrapper.

Function debug can retrieve the function name by accessing the __qualname__ attribute of the func object. Attribute __qualname__ holds the fully qualified name.

    def debug(func): 
        msg = func.__qualname__ 
        def wrapper(*args, **kwargs): 
            print(msg) 
            return func(*args, **kwargs)
        return wrapper 

Function debug returns a closure that consists of the function wrapper plus the the local environment in which wrapper is defined. The local environment includes the argument func and the variable msg and their values.

Note: For more information about the concepts and techniques used above, see the discussion of Nested Function Definitions, Lexical Scope, and Closures in Chapter 2.

It seems sufficient to assign the closure returned by debug to the name of func as shown below for add.

    def add(x, y):
        'Add x and y' # docstring (documentation) 
        return x + y
    add = debug(add)

But this does not work as expected as shown in the following REPL session.

    >>> add(2,5)
    add
    7
    >>> add.__qualname__
    debug.<locals>.wrapper
    >>> add.__doc__
    None

The closure returned by debug computes the correct result. However, it does not have the correct metadata, as illustrated above by the display of the name (__qualname__) and the docstring (__doc__) metadata.

To make the use of the decorator debug transparent to the user, we can apply the function decorator @wraps defined in the standard module functools as follows.

    def debug(func): 
        msg = func.__qualname__ 
        @wraps(func) 
        def wrapper(*args, **kwargs): 
            print(msg) 
            return func(*args, **kwargs)
        return wrapper

    def add(x, y):
        'Add x and y' # docstring (documentation) 
        return x + y
    add = debug(add)

The @wraps(func) decorator call above sets function wrapper’s metadata — it’s attributes __module__, __name__, __qualname__, __annotations__, and __doc__ — to the same values as func’s metadata.

With this new version of the debug decorator, the decoration of add now works transparently.

    >>> add(2,5)
    add
    7
    >>> add.__qualname__    add
    >>> add.__doc__
    Add x and y

Finally, because the definition of a function like add and the application of the debug decorator function usually occur together, we can use the decorator syntactic sugar @debug to conveniently designate the definition of a decorated function. The debug decorator function can be defined in a separate module.

    @debug
    def add(x, y):
        'Add x and y'
        return x + y

3.1.5 Using the debug decorator

Given the debug decorator as defined in the previous subsection, we can now simplify the motivating example.

We decorate each function with @debug but give no other details of the implementation here. The debug facility is implemented in one place but used in many places. The implementation supports the DRY principle.

    @debug 
    def add(x, y):
        'Add x and y' 
        return x + y

    @debug 
    def sub(x, y):
        'Subtract y from x' 
        return x - y

    @debug 
    def mul(x, y):
        'Multiply x and y' 
        return x * y

    @debug
    def div(x, y):
        'Divide x by y' 
        return x / y

Note: The Python 3.6+ source code for the above version of debug is available at this link.

3.1.6 Case study review

So far in this case study, we have implemented a simple debugging facility that:

3.1.7 Variations

Now let’s consider a couple of variations of the debugging decorator implementation.

3.1.7.1 Logging

One variation would be to use the Python logging module to log the messages instead of just printing them [Beazley 2013a].

The details of logging are not important here, but note that we only need to make three changes to the debug implementation. We do not need to change the user code.

      from functools import wraps
      import logging  # (1) logging module

      def debug(func):
          # (2) get the Logger for func's module
          log = logging.getLogger(func.__module__)
          msg = func.__qualname__
          @wraps(func)
          def wrapper(*args, **kwargs):
              log.debug(msg)  # (3) log msg
              return func(*args, **kwargs)
          return wrapper

Note: The Python 3.6+ source code for the above version of debug is available at this link.

3.1.7.2 Optional disable

Another variation of the debugging decorator would be to only enable debugging when a particular environment variable is set [Beazley 2013a]. In this variation, we only need to make two changes to the debug implementation.

    from functools import wraps
    import os  # (1) import os interface
    
    def debug(func):
        # (2) debug only if environment variable set
        if 'DEBUG' not in os.environ:
            return func
        msg = func.__qualname__
        @wraps(func)
        def wrapper(*args, **kwargs):
            print(msg)
            return func(*args, **kwargs)
        return wrapper

Note: The Python 3.6+ source code for the above version of debug is available at this link.

3.2 Extended Function-Level Debugging

Now we can extend the capability of our simple tracing debugger [Beazley 2013a].

3.2.1 Motivating example

Suppose, for whatever reason, we want to add a prefix string to the debugging message that may differ from one use of @debug to another. Again consider the set of arithmetic functions.

    def add(x, y):
        'Add x and y' 
        print('***add')
        return x + y

    def sub(x, y):
        'Subtract y from x' 
        print('@@@sub') 
        return x - y

    def mul(x, y):
        'Multiply x and y' 
        print('***sub') 
        return x * y

    def div(x, y):
        'Divide x by y' 
        print('div')
        return x / y

We implement the needed capability by using function decorators with arguments.

3.2.2 Decorators with arguments

We can construct decorators that take arguments other than the function to be decorated.

Consider the following use of decorator deco:

    @deco(args)
    def func():
        # some body code

The above translates into the following decorator call and assignment:

    func = deco(args)(func)

The right-hand side denotes the chaining of two function calls. The system first calls function deco passing it the first argument list (args). This call returns a function, which is in turn called with the second argument list, variable (func).

The outer function call establishes a local environment in which the variables in args are defined. In this environment, we define a normal decorator as we did before.

3.2.3 Prefix decorator

We can thus define the outer layer of a prefix decorator with a function with parameter prefix that defaults to the empty string.

    def debug(prefix=''):
        def deco(func):
            # normal debug decorator body
        return deco

The full definition of the prefix decorator is shown below. If no argument is given to debug, the behavior is (almost) the same as the previous debug decorator function.

    from functools import wraps

    def debug(prefix=''):
        def deco(func):
            msg = prefix + func.__qualname__
            @wraps(func)
            def wrapper(*args, **kwargs):
                print(msg)
                return func(*args, **kwargs)
            return wrapper
        return deco

In this formulation, prefix can be given as either a positional or keyword argument.

We can apply the new prefix debug decorator to our motivating example functions as follows. Note that the prefix strings vary among the different occurrences.

    @debug(prefix='***') 
    def add(x,y):
        'Add x and y' 
        return x+y

    @debug(prefix='@@@') 
    def sub(x, y):
        'Subtract y from x' 
        return x - y

    @debug('***') 
    def mul(x, y):
        'Multiply x and y' 
        return x * y

    @debug()  # parentheses needed!
    def div(x, y):
        'Divide x by y' 
        return x / y

Note: The Python 3.6+ source code for the above version of debugprefix is available at this link.

3.2.4 Reformulated prefix decorator

By a clever use of default arguments and partial application of a function to its arguments, we can transform the definition of the prefix decorator above to one that does not involve a nested definition.

    from functools import wraps, partial

    def debug(func = None, *, prefix = ''): 
        if func is None:
            return partial(debug, prefix=prefix)
        msg = prefix + func.__qualname__
        @wraps(func)
        def wrapper(*args, **kwargs):
            print(msg)
            return func(*args, **kwargs)
        return wrapper

If we call the debug decorator function with the single keyword argument prefix, then the func argument defaults to None. In this case, the if statement causes debug to call itself with that prefix argument and the decorated function (that follows the @debug annotation in the user-level code or occurs in a second argument list) as the func argument.

Note: The functools.partial function takes a function (object) and a group of positional and/or keyword arguments, partially applies the function to those arguments, then returns the resulting function (object). The returned function behaves like the original function except that it has the argument values supplied to partial as its default parameter values.

If we call the debug decorator function with no keyword arguments, then parameter prefix defaults to the empty string and func is the decorated function (e.g. that follows the @debug annotation).

If we call debug with both func and prefix arguments, then it works as we expect. This case is not used with the @debug annotation.

    @debug(prefix='***')
    def add(x,y):
        'Add x and y' 
        return x+y

    @debug(prefix='@@@') 
    def sub(x, y):
        'Subtract y from x'
        return x - y

    @debug(prefix='***') 
    def mul(x, y):
        'Multiply x and y' 
        return x * y

    @debug  # no parentheses required, but okay if given
    def div(x, y):
        'Divide x by y' 
        return x / y

Unlike the previous formulation of the prefix decorator, the prefix string must be supplied as a prefix argument.

Note: The Python 3.6+ source code for the above version of debugprefix is available at this link.

3.3 Class-Level Debugging

3.3.1 Motivating example

Consider the class Account below for a simple bank account.

Suppose we want to debug all the methods using the simple debugging package we developed above.

    class Account:
        def __init__(self):
            self._bal = 0

        @debug 
        def deposit(self,amt):
            self._bal += amt

        @debug 
        def withdraw(self,amt):
            if amt <= self._bal:
                self._bal -= amt
            else:
                print(f'Insufficient funds for withdrawal of {amt}')

        @debug 
        def get_balance(self):
            return self._bal

        def __str__(self):
            return f'Account with balance {self._bal}'

Note: The Python 3.6+ source code for the above version of Account is available at this link.

3.3.2 Class-level debugger

The Account example above is repetitive (not DRY). Can we do the decoration all at once?

Yes, we can define a class decorator debugmethods as shown below (where debug is the function-level prefix decorator defined above). A class decorator is a higher-order function that takes a class as its argument, modifies the class in some way, and then returns the modified class.

    def debugmethods(cls):                     # Notes
        for name, val in vars(cls).items():    # (1) (2) (3)
            if callable(val):                  # (4)
                setattr(cls, name, debug(val)) # (5) (6)
        return cls                             # (7)

The idea here is that the program walks through the class dictionary, identifies callable objects (e.g. methods), and wraps each with a function decorator.

Consider the numbered comments in the above code.

  1. The built-in function call vars(cls) returns the dictionary (i.e. __dict__) associated with the (class) object cls.

  2. The dictionary method call items() returns the list of key-value pairs in the dictionary.

  3. The “for name, val in” statement loops through the pairs in the list, successively binding each key to name and value to val.

  4. The built-in function call callable(val) returns True if val appears callable, False if not. (These are likely instance methods.)

  5. The call debug(val) applies the function-level prefix debugger we defined above to the method val. That is, it wraps the method with function decorator debug.

  6. The built-in function call setattr(cls, name, debug(val)) sets the name attribute of object cls to the value debug(val).

  7. The decorator function debugmethods returns the modified class object cls in place of the original class.

The code below shows the application of this new decorator to the Account class.

    @debugmethods
    class Account:
        def __init__(self):
            self._bal = 0

        def deposit(self,amt):
            self._bal += amt

        def withdraw(self,amt):
            if amt <= self._bal:
                self._bal -= amt
            else:
                print(f'Insufficient funds for withdrawal of {amt}')

        def get_balance(self):
            return self._bal

        def __str__(self):
            return f'Account with balance {self._bal}'

Note: The Python 3.6+ source code for the above version of Account is available at this link.

A single decorator application handles all the method definitions within the class.

Well, not quite!

It does not decorate class or static methods, such as the following which can be added to class Account.

    class Account:
    ... 
        @classmethod
        def classname(cls):
            return cls.__name__

        @staticmethod
        def warn(msg):
            print(f'Warning: {msg}')

Note: The Python 3.6+ source code for the extended version of Account is available at this link.

TODO: Explain why this does not work.

3.3.3 Variation: Attribute access debugging

Suppose instead of printing a message on every call of a method, we do so for each access to an attribute.

We can do this by rewriting part of the class as shown below. In particular, we give a new implementation for the special method __getattribute__.

    def debugattr(cls):
        orig_getattribute = cls.__getattribute__

        def __getattribute__(self, name):
            print(f'Get: {name}')
            return orig_getattribute(self, name)

        cls.__getattribute__ = __getattribute__
        return cls

The special method __getattribute__ is called to implement accesses to “regular” attributes of the class. It is not called on accesses to other special methods such as __init__ and __str__.

In the above, we save the original implementation of the method and then call it to complete the access once we have printed an appropriate debugging message.

In the example below, we decorate the Account class with @debugattr.

    @debugattr
    class Account:
        def __init__(self):
            self._bal = 0

        def deposit(self,amt):
            self._bal += amt

        def withdraw(self,amt):
            if amt <= self._bal:
                self._bal -= amt
            else:
                print(f'Insufficient funds for withdrawal of {amt}')

        def get_balance(self):
            return self._bal

        def __str__(self):
            return f'Account with balance {self._bal}'

Note: The Python 3.6+ source code for the above version of Account is available at this link.

We can see the effects of the decorator in the following REPL session.

    >>> acct = Account()
    >>> str(acct)
    Get: _bal
    'Account with balance 0' 
    >>> acct.deposit(100)
    Get: deposit
    Get: _bal 
    >>> str(acct)   
    Get: _bal 
    'Account with balance 100' 
    >>> acct.withdraw(60)
    Get: withdraw
    Get: _bal
    Get: _bal
    >>> str(acct)   
    Get: _bal 
    'Account with balance 40' 
    >>> acct.get_balance()
    Get: get_balance
    Get: _bal
    40
    >>> str(acct)
    'Account with balance 40' 

Note that both calls to the methods and the accesses to the “private” data attribute _bal are shown. (If we want to exclude accesses to the private instance variables, we can modify debugattr to exclude attributes whose names begin with a single underscore.)

3.4 Class Hierarchy Debugging

3.4.1 Motivating example

Now let’s set up class-level debugging on the inheritance hierarchy P example from Chapter 2.

    @debugmethods 
    class P: 
        def __init__(self,name=None): 
            self.name = name 
        def process(self): 
            return f'Process at parent P level' 

    @debugmethods 
    class C(P):   # class C inherits from class P
        def process(self):
            result = f'Process at child C level'
            # Call method in parent class
            return f'{result} \n  {super().process()}'
            
    @debugmethods 
    class D(P):   # class D inherits from class P
        pass

    @debugmethods 
    class G(C):   # class G inherits from class C
        def process(self): 
            return f'Process at grandchild G level'

Note: The Python 3.6+ source code for the above version of the P class hierarchy is available at this link.

So, we have another occurrence of code redundancy that we saw at the class level in the previous section. Let’s see if we can DRY out the code more.

To do this, the program needs to process the whole class hierarchy rooted at class P. Let’s review the nature of the Python 3 object model to see how to do this.

3.4.2 Review of objects and types

In Chapter 2 of these notes, we learned:

Note: See the diagram in Figure 1 from Chapter 2.

The following Python 3 REPL session illustrates these concepts.

    >>> class PP:
    ...     pass
    ... 
    >>> class CC(PP):
    ...     pass
    ...
    >>> PP
    <class '__main__.PP'>
    >>> type(PP) 
    <class 'type'>
    >>> issubclass(P,object) 
    True 
    >>> CC
    <class '__main__.CC'>
    >>> type(CC) 
    <class 'type'>
    >>> issubclass(CC,PP)
    True
    >>> x = PP()
    >>> x
    <__main__.PP object at 0x10cd3d048>
    >>> isinstance(x,PP)
    True
    >>> type(x)
    <class '__main__.PP'>
    >>> type
    <class 'type'>
    >>> type(type)
    <class 'type'>
    >>> issubclass(type,object) 
    True 
    >>> object
    <class 'object'>
    >>> type(object) 
    <class 'type'>

3.4.3 Class definition process

Now let’s examine how the Python 3 interpreter elaborates class definitions at runtime. Consider the class MyClass defined as follows:

    class MyClass(Parent):
        def __init__(self, id): 
            self.id = id 
        def hello(self): 
            print(f'Hello from MyClass.hello, id = {self.id}')"

This class definition has three components.

The interpreter takes the following steps during class definition.

  1. It isolates the body of the class.

  2. It creates the class dictionary.

    Method type.__prepare__ is a class method on the root metaclass type. In the process of creating the new class object for a class, the interpreter calls the __prepare__ method before it calls the __new__ method on type [Ramalho 2015, pp. 701-3].

    In addition to metaclass argument (i.e. type), the __prepare__ class method takes two additional arguments:

    Method __prepare__ returns a dictionary that can be subsequently passed to the __new__ and __init__ methods. This dictionary serves as the local namespace for the statements in the class body.

  3. It executes the body using in the local namespace defined by the class dictionary.

    This step populates clsdict.

  4. It constructs the class from its name, its base classes, and the dictionary populated in the previous step.

    The call type('MyClass', (Parent,), clsdict) constructs an instance of metaclass type with name MyClass, superclass Parent, and object dictionary clsdict. This is the class object for MyClass.

Note: The Python 3.6+ source code for the above creation of class MyClass is available at this link.

3.4.4 Changing the metaclass

A Python 3 class definition has a keyword parameter named metaclass whose default value is type. So the parent class P from the motivating example for this section is equivalent to the following.

    class P(metaclass=type):
        def __init__(self,name=None): 
            self.name = name 
        def process(self): 
            return f'Process at parent P level' 

This keyword parameter sets the class for creating the new type for the class. Although the default is type, we can change it to some other metaclass.

To define a new metaclass, we typically define a type that inherits from type and gives a new definition for one or both of the special methods __new__ and __init__.

    class mytype(type):
        def __new__(cls, name, bases, clsdict):
            # possible preprocessing of arguments
            clsobj = super().__new__(cls, name, bases, clsdict)
            # possible postprocessing of object
            return clsobj

The special method __new__ allocates memory, constructs a new instance (i.e. object), and then returns it. The interpreter passes this new instance to special method __init__, which initializes the new instance variables.

We do not normally override __new__, but in a metaclass we may want to do some additional work either before or after the basic construction processing.

A metaclass can access information about a class definition at the time the class is defined. It can inspect the data and, if needed, modify the data.

Given the above definition, we can use the new metaclass as follows:

    class P(metaclass=mytype):
        ...

3.4.5 Debugging using a metaclass

Now we have the tools we need to remove the code redundancy from the motivating example. We can introduce the metaclass shown in the example below.

    class debugmeta(type):
        def __new__(cls, clsname, bases, clsdict):
            clsobj = super().__new__(cls,clsname,bases,clsdict)  #1
            clsobj = debugmethods(clsobj)                        #2
            return clsobj                                        #3

The approach above:

  1. creates the class normally (using __new__)

  2. immediately wraps it with the class-level debug decorator debugmethods we developed previously

  3. then returns the wrapped class object

Given the above metaclass definition, we can apply it to the inheritance example as sketched below.

    class P(metaclass = debugmeta):
        ...
    class C(P):
        ...
    class D(P): 
        ... 
    class G(C):
        ... 

Note: The Python 3.6+ source code for the above version of the P class hierarchy is available at this link.

Now consider a Python 3 REPL session using the above code with the custom metaclass.

    >>> from inherit3 import *
    >>> type(P) 
    <class 'inherit3.debugmeta'>
    >>> issubclass(P,object) 
    True 
    >>> type(C)
    <class 'inherit3.debugmeta'>
    >>> issubclass(C,P) 
    True 
    >> type(G) 
    <class 'inherit3.debugmeta'>
    >>> issubclass(G,C) 
    True 
    >>> issubclass(G,P) 
    True 
    >>> p1 = P()
    P.__init__
    >>> type(p1) 
    <class 'inherit3.P'>
    >>> c1 = C() 
    P.__init__
    >>> type(c1)
    <class 'inherit3.C'>
    >>> g1 = G()
    P.__init__
    >>> type(g1)
    <class 'inherit3.C'>
    >>> p1.process()
    P.process
    'Process at parent P level'
    >>> c1.process()
    C.process
    P.process
    'Process at child C level \n  Process at parent P level'
    >>> g1.process()
    G.process
    'Process at grandchild G level'

3.4.6 Why metaclasses?

As we have seen, we can transform a class in similar ways using either a class decorator or a metaclass.

Given that a class decorator is easier to set up and apply, when and why should we use a metaclass?

One advantage to metaclasses is that they can propagate down class hierarchies. Consider our motivating example again.

    class P(metaclass = debugmeta):
        ...
    class C(P):   # metaclass = debugmeta
        ...
    class D(P):   # metaclass = debugmeta
        ... 
    class G(C):   # metaclass = debugmeta
        ... 

As we can see in the REPL session output in the previous subsection, use of the metaclass in parent class P is passed down automatically to all its descendants. No changes are needed to the descendant classes.

In some sense, the metaclass mutates the DNA of the parent class and that mutation is passed on to the children. In this example, debugging is applied across the entire hierarchy. The code is kept DRY.

3.5 Chapter Summary

In this case study, we used Python metaprogramming facilities to debug successively larger program units. But regardless of the level, the method mostly involved wrapping and rewriting the program units.

So far, we have mostly used “classic” metaprogramming techniques that were available in Python 2 with only a few Python 3 features.

In the coming chapters, we use more advanced features of Python 3. (These chapters are planned but not yet drafted.)

3.6 Exercises

TODO

3.7 Acknowledgements

I developed these notes in Spring 2018 for use in CSci 658 Software Language Engineering. The Spring 2018 version used Python 3.6.

The overall set of notes on Python 3 Reflexive Metaprogramming is inspired by David Beazley’s Python 3 Metaprogramming tutorial from PyCon’2013 [Beazley 2013a]. In particular, some chapters adapt Beazley’s examples. Beazley’s tutorial draws on material from his and Brian K. Jones’ book Python Cookbook [Beazley 2013b].

In particular, this chapter adapts David Beazley’s debugly example presentation from his Python 3 Metaprogramming tutorial at PyCon’2013 [Beazley 2013a].

I maintain these notes as text in Pandoc’s dialect of Markdown using embedded LaTeX markup for the mathematical formulas and then translate the notes to HTML, PDF, and other forms as needed.

3.8 References

[Beazley 2013a]:
David Beazley. Python 3 Metaprogramming (Tutorial), PyCon’2013, 14 March 2013.
[Beazley 2013b]:
David Beazley and Brian K. Jones. Python Cookbook, 3rd Edition, O’Reilly Media, May 2013.
[Gamma 1995]
Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides. Design Patterns: Elements of Reusable Object-Oriented Software, Addison Wesley, 1995.
[Hunt 2000]:
Andrew Hunt and David Thomas. The Pragmatic Programmer, Addison Wesley, 2000.
[Pierce 2002]:
Benjamin C. Pierce, Types and Programming Languages, MIT Press, 2002.
[Ramalho 2015]:
Luciano Ramalho. Fluent Python: Clear, Concise, and Effective Programming, O’Reilly Media, May 2015.
[Venners 2003]:
Bill Venners, Orthogonality and the DRY Principle, Interview of Dave Thomas, Artima, Inc., March 2003, Retrieved 27 April 2018.
[Wikipedia 2018a]:
Wikipedia, Don’t Repeat Yourself, accessed 27 April 2018.

3.9 Terms and Concepts

TODO