# Adventure Game ## Scope Configuring the game world Text-based adventure game one level ## SCV Analysis ### Terminology - locations - connections - items (movable) - player(s) - actions - player's inventory - descriptions of locations (scenery) - descriptions of connections - mapping of items to locations - location of player(s) ## Commonalities 1. Has a finite number of locations, 0 or more. finite? infinite? 0? 2. Has directed connections between any pair of locations can you connect to yourself? finite or infinite? 0 or more? one location to another location? connect multiple locations? multiple connections between two locations? directed or undirected? 3. Each location has a description (scenery) no description? more than 1 description? 4. Each location has a unique name unique name? 5. Each connection has a description 6. Each connection has no name (but has description and connects two locations) name or no name? 7. Each item is atomic, has a name, a description, and a current location. association with actions? 8. The set of items is finite. ?? 9. Each player has an inventory of items being held finite? or infinite? bounded? 0?