5 November 2018
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Chapter 5 introduced the concept of overloading. Chapters 13 and 21 introduced the related concepts of type classes and instances.
The goal of this chapter and the next chapter is to explore these concepts in more detail.
The concept of type class was introduced into Haskell to handle the problem of comparisons, but it has had a broader and more profound impact upon the development of the language than its original purpose. This Haskell feature has also had a significant impact upon the design of subsequent languages (e.g. Scala and Rust) and libraries.
The source code for this chapter is in file TypeClassMod.hs
.
Chapter 5 surveyed the different kinds of polymorphism. Haskell implements two of these kinds:
Parametric polymorphism (usually just called “polymorphism” in functional languages), in which a single function definition is used for all types of arguments and results.
For example, consider the function length :: [a] -> Int
, which returns the length of any finite list.
Overloading, in which the same name refers to different functions depending upon the type.
For example, consider the (+)
function, which can add any supported number.
Chapter 13 examined parametric polymorphism. This chapter explores the concept of overloading.
Consider testing for membership of a Boolean list, where eqBool
is an equality-testing function for Boolean values.
elemBool :: Bool -> [Bool] -> Bool
elemBool x [] = False
elemBool x (y:ys) = eqBool x y || elemBool x ys
We can define eqBool
using pattern matching as follows:
eqBool :: Bool -> Bool -> Bool
eqBool True False = False
eqBool False True = False
eqBool _ _ = True
The above is not very general. It works for booleans, but what if we want to handle lists of integers? or of characters? or lists of lists of tuples?
The aspects of elemBool
we need to generalize are the type of the input list and the function that does the comparison for equality.
Thus let’s consider testing for membership of a general list, with the equality function as a parameter.
elemGen :: (a -> a -> Bool) -> a -> [a] -> Bool
elemGen eqFun x [] = False
elemGen eqFun x (y:ys) = eqFun x y || elemGen eqFun x ys
This allows us to define elemBool
in terms of elemGen
as follows:
But really the function elemGen
is too general for the intended function. Parameter eqFun
could be any
function, not just an equality comparison.
Another problem is that equality is a meaningless idea for some data types. For example, comparing functions for equality is a computationally intractable problem.
The alternative to the above to make (==)
(i.e. equality) an overloaded function. We can then restrict the polymorphism in elem
’s type signature to those types for which (==)
is defined.
We introduce the concept of type classes to to be able to define the group of types for which an overloaded operator can apply.
We can then restrict the polymorphism of a type signature to a class by using a context constraint as Eq a =>
is used below:
We used context constraints in previous chapters. Here we examine how to define the type classes and associate data types with those classes.
We can define class Eq
to be the set of types for which we define the (==)
(i.e. equality) operation.
For example, we might define the class
as follows, giving the type signature(s) of the associated function(s) (also called the operations or methods of the class).
A type is made a member or instance of a class by defining the signature function(s) for the type. For example, we might define Bool
as an instance
of Eq
as follows:
Other types, such as the primitive types Int
and Char
, can also be defined as instances of the class. Comparison of primitive data types will often be implemented as primitive operations built into the computer hardware.
An instance declaration can also be declared with a context constraint, such as in the equality of lists below. We define equality of a list type in terms of equality of the element type.
Above, the ==
on the left sides of the equations is the operation being defined for lists. The x == y
comparison on the right side is the previously defined operation on elements of the lists. The xs == ys
on the right side is a recursive call of the equality operation for lists.
Within the class Eq
, the (==)
function is overloaded. The definition of (==)
given for the types of its actual operands is used in evaluation.
In the Haskell standard prelude, the class definition for Eq
includes both the equality and inequality functions. They may also have default definitions as follows:
class Eq a where
(==), (/=) :: a -> a -> Bool
-- Minimal complete definition: (==) or (/=)
x /= y = not (x == y)
x == y = not (x /= y)
In the case of class Eq
, inequality is defined as the negation of equality and vice versa.
An instance declaration must override (i.e. redefine) at least one of these functions (in order to break the circular definition), but the other function may either be left with its default definition or overridden.
Of course, our expectation is that any operation (==)
defined for an instance of Eq
should implement an “equality” comparison. What does that mean?
In mathematics, we expect equality to be an equivalence relation. That is, equality comparisons should have the following properties for all values x
, y
, and z
in the type’s set.
x == x
is True
.x == y
if and only if y == x
.x == y
and y == z
, then x == z
.In addition, x /= y
is expected to be equivalent to not (x == y)
as defined in the default method definition.
Thus class Eq
has these type class laws that every instance of the class should satisfy. The developer of the instance should ensure that the laws hold.
As in many circumstances, the reality of computing may differ a bit from the mathematical ideal. Consider Reflexivity. If x
is infinite, then it may be impossible to implement x == x
. Also, this property might not hold for floating point number representations.
Visible
TODO: Replace this example (following Thompson, ed. 2) with a better one?
We can define another example class Visible
, which might denote types whose values can be displayed as strings. Method toString
represents an element of the type as a String
. Method size
yields the size of the argument as an Int
.
We can make various data types instances of this class:
instance Visible Char where
toString ch = [ch]
size _ = 1
instance Visible Bool where
toString True = "True"
toString False = "False"
size _ = 1
instance Visible a => Visible [a] where
toString = concat . map toString
size = foldr (+) 1 . map size
What type class laws should hold for Visible
?
There are no constraints on the conversion to strings. However, size
must return an Int
, so the “size” of the input argument must be finite and bounded by the largest value in type Int
.
Haskell supports the concept of class extension. That is, a new class can be defined that inherits all the operations of another class and adds additional operations.
For example, we can derive an ordering class Ord
from the class Eq
, perhaps as follows. (The definition in the Prelude may differ from the following.)
class Eq a => Ord a where
(<), (<=), (>), (>=) :: a -> a -> Bool
max, min :: a -> a -> a
-- Minimal complete definition: (<) or (>)
x <= y = x < y || x == y
x < y = y > x
x >= y = x > y || x == y
x > y = y < x
max x y | x >= y = x
| otherwise = y
min x y | x <= y = x
| otherwise = y
With the above, we define Ord
as a subclass of Eq
; Eq
is a superclass of Ord
.
The above default method definitions are circular: <
is defined in terms of >
and vice versa. So a complete definition of Ord
requires that at least one of these be given an appropriate definition for the type. Method ==
must, of course, also be defined appropriately for superclass Eq
.
What type class laws should apply to instances of Ord
?
Mathematically, we expect an instance of class Ord
to implement a total order on its type set. That is, given the comparison operator (i.e. binary relation) <=
, then the following properties hold for all values x
, y
, and z
in the type’s set.
x <= x
is True
.x <= y
and y <= x
, then x == y
.x <= y
and y <= z
, then x <= z
.x <= y
or y <= x
.A relation that satisfied the first three properties above is a partial order. The fourth property requires that all values in the type’s set can be compared by <=
.
In addition to the above laws, we expect ==
(and /=
) to satisfy the Eq
type class laws and <
, >
, >=
, max
, and min
to satisfy the properties (i.e. default method definitions) given in the class Ord
declaration.
As an example, consider the function isort'
(insertion sort), defined in a previous chapter. It uses class Ord
to constrain the list argument to ordered data items.
isort' :: Ord a => [a] -> [a]
isort' [] = []
isort' (x:xs) = insert' x (isort' xs)
insert' :: Ord a => a -> [a] -> [a]
insert' x [] = [x]
insert' x (y:ys)
| x <= y = x:y:ys
| otherwise = y : insert' x ys
Haskell also permits classes to be constrained by two or more other classes.
Consider the problem of sorting a list and then displaying the results as a string:
To sort the elements, they need to be from an ordered type. To convert the results to a string, we need them to be from a Visible
type.
The multiple contraints can be over two different parts of the signature of a function. Consider a program that displays the second components of tuples if the first component is equal to a given value:
vLookupFirst :: (Eq a,Visible b) => [(a,b)] -> a -> String
vLookupFirst xs x = toString (lookupFirst xs x)
lookupFirst :: Eq a => [ (a,b) ] -> a -> [b]
lookupFirst ws x = [ z | (y,z) <- ws, y == x ]
Multiple constraints can occur in an instance declaration, such as might be used in extending equality to cover pairs:
Multiple constraints can also occur in the definition of a class, as might be the case in definition of an ordered visible class.
The case where a class extends two or more classes, as above for OrdVis
is called multiple inheritance.
Instances of class OrdVis
must satisfy the type class laws for classes Ord
and Visible
.
See Section 6.3 of the Haskell 2010 Language [Marlow 2011] for discussion of the various classes in the Haskell Prelude library.
Let’s compare Haskell concept of type class with the class concept in familiar object-oriented languages such as Java and C++.
In Haskell, a class is a collection of types. In Java and C++, class and type are similar concepts.
For example, Java’s static type system treats the collection of objects defined with a class
construct as a (nominal) type. A class
can be used to implement a type. However, it is possible to implement classes whose instances can behave in ways outside the discipline of the type (i.e. not satisfy the Liskov Substitution Principle).
Haskell classes are similar in concept to Java and C++ abstract classes except that Haskell classes have no data fields. (There is no multiple inheritance from classes in Java, of course.)
Haskell classes are similar in concept to Java interfaces. Haskell classes can give default method definitions, a feature that was only added in Java 8 and beyond.
Instances of Haskell classes are types, not objects. They are somewhat like concrete Java or C++ classes that extend abstract classes or concrete Java classes that implement Java interfaces.
Haskell separates the definition of a type from the definition of the methods associated with that type. A class in Java or C++ usually defines both a data structure (the member variables) and the functions associated with the structure (the methods). In Haskell, these definitions are separated.
The methods defined by a Haskell class correspond to the instance methods in Java or virtual functions in a C++ class. Each instance of a class provides its own definition for each method; class defaults correspond to default definitions for a virtual function in the base class. Of course, Haskell class instances do not have implicit receiver object or mutable data fields.
Methods of Haskell classes are bound statically at compile time, not dynamically bound at runtime as in Java.
C++ and Java attach identifying information to the runtime representation of an object. In Haskell, such information is attached logically instead of physically to values through the type system.
Haskell does not support the C++ overloading style in which functions with different types share a common name.
The type of a Haskell object cannot be implicitly coerced; there is no universal base class such as Java’s Object
which values can be projected into or out of.
There is no access control (such as public or private class constituents) built into the Haskell class system. Instead, the module system must be used to hide or reveal components of a class. (In that sense, it is similar to the object-oriented languages Component Pascal and to the systems programming language Rust.)
Type classes first appeared in Haskell, but similar concepts have been implemented in more recently designed languages.
The imperative systems programming language Rust supports traits, a limited form of type classes.
The object-functional hybrid language Scala has implicit classes and parameters, which enable a type enrichment programming idiom similar to type classes.
The functional language PureScript supports Haskell-like type classes.
The dependently typed functional language Idris supports interfaces, which are, in some ways, a generalization of Haskell’s type classes.
Functional JavaScript libraries such as Ramda have type class-like features
This chapter motivated and explored the concepts of overloading, type classes, and instances in Haskell and compared them to features in other languages.
The next chapter further explores the profound impact of type classes on Haskell.
TODO
In Spring 2017, I adapted and revised this chapter from my previous notes on this topic. I based the previous notes, in part, on the presentations in:
Chapter 12 of Simon Thompson’s textbook Haskell: The Craft of Functional Programming (Second Edition) [Thompson 1999].
Section 5 of A Gentle Introduction to Haskell Version 98 [Hudak 1999].
For new content on Haskell type class laws, I read the discussions of type class laws on the websites:
Typeclassopedia [Yorgey 2011]
I also reviewed the mathematical definitions of equality, equivalence relations, and total orders on such sites as:
In Summer and Fall 2017, I continued to develop this work as Chapter 9, Overloading and Type Classes, of my 2017 Haskell-based programming languages textbook.
In Summer 2018, I divided the Overloading and Type Classes chapter into two chapters in the 2018 version of the textbook, now titled Exploring Languages with Interpreters and Functional Programming. Most of the existing content became Chapter 22, Overloading and Type Classes (this chapter). I moved the planned content on advanced type class topics (functors, monads) to a planned new chapter 23.
I maintain this chapter as text in Pandoc’s dialect of Markdown using embedded LaTeX markup for the mathematical formulas and then translate the document to HTML, PDF, and other forms as needed.
Polymorphism in Haskell (parametric polymorphism, overloading); Haskell type system concepts (type classes, overloading, instances, signatures, methods, default definitions, context constraints, class extension, inheritance, subclass, superclass, overriding, multiple inheritance, class laws) versus related Java/C++ type system concepts (abstract and concrete classes, objects, inheritance, interfaces); mathematical concepts (equivalence relation, reflexivity, symmetry, antisymmetry, transitivity, trichotomy, total and partial orders).